March 28, 2010, posted by Pugnus
Saurfang is done. And damn it’s a fun fight.
Of course, some DPS leather dropped again Scourge Stranglers which we had to melt. Thankfully a useful piece also dropped, as Depravity won the Soulcleave Pendant.
As part of our 1st downing of Saurfang, Blackychan, Bluhdmoon, Chemayla, Cinic, Depravity, Duhast, Miakra, Pugnus, Tukaz and Turmoil got the Storming the Citadel (10 player) achievement. We also picked up I’ve Gone and Made a Mess (10 player). Nice job by all.


For those interested in the numbers from tonight’s run … check out our World of Logs page.
March 17, 2010, posted by Pugnus

Nethaera
High Tinker Mekkatorque, betrayed by Mekgineer Thermaplugg and forced to flee the irradiated city of Gnomeregan with the few of his fellow gnomes who managed to survive, is preparing to reclaim his once glorious city. Meanwhile, in distant Durotar, Vol’jin of the Darkspear trolls is determined to exact revenge upon the witch doctor Zalazane for dividing the Darkspears and seizing the land bestowed to them by Thrall: the Echo Isles. Read more about the ongoing struggles of the gnomes and the trolls… and their plans to seek redemption.
Source
March 2, 2010, posted by Pugnus
Some of you might not have seen this yet, so I thought I’d post.

Eyonix
What You’ll See on Gear
Stamina -Because of the way we will be assigning Strength, Agility, and Intellect, non-plate wearers will end up with more Stamina than before. Health pools will be much closer between plate-wearers and other classes.
Spirit - Come Cataclysm, this stat should only be found on healing gear. Non-healing casters will have other systems in place to regenerate mana, and we are designing special solutions for Elemental shaman and Balance druids who often share gear with healers (more on this below). Raid buffs that currently boost Spirit (such as Blessing of Kings) will only boost the primary stats of Stamina, Strength, Agility, and Intellect. We are also likely changing the five-second rule and other quirks of the current regen system.
Intellect - Intellect will now grant Spell Power (more on this below). Intellect will also provide less mana than it currently does.
Haste - Haste will become more attractive for melee classes by allowing them to recover resources such as energy and runes more quickly. Our intention is for Haste to let you “do stuff” more often.
Read More …